FLUSHPOINTCOMPETITIVE PLUMBING / WEB MVP
BUILDING MAIN NORMALROUND 1 · FIRST TO 260.0
60 PSI
1020406080
Shared supply. Every refill draws pressure.
P1
P2
PLUNGE RHYTHMTap on the lit beat · 0.15 damage · no water
ON BEAT
WELCOME TO THE BUILDING

Pressure makes rivals.

Clear 10 Loads before your opponent. Share the water. Fight over the pipe.

Your first three moves

A Tap for Light. Hold and release for Heavy. S Plunge on the beat while water refills. D Parry just before a Hammer lands.

P2 uses J / K / L. Every action also has a touch button below its station.

Local and CPU play. Online matchmaking is outside this MVP.
OPERATOR'S MANUAL

Know your plumbing.

Controller: A tap/hold = flush; B = plunge; LB = parry; RB+A = Hammer; RB+B = Backflow; double-tap RB = Snake; X = dedicated Heavy; Y = bidet; D-pad down = Pump, up = Peek, right = Nozzle. First connected pad controls P1; second controls P2.

Water & pressure
Refill begins as a flush releases. Low pressure slows both tanks. Pressure-Assist also loses damage. Plunge works without water.

Surge
Tap Flush again during the first six refill frames (three in Pro). Costs 15 psi and 40 heat. Cooling waits 1.5s after each Surge. At 100 heat, your valve seizes.

Read the pipe
Hammer lands after 30 frames: parry in the last six. Backflow travels for 36 frames: hold your flush until it passes. Your flapper stays open for 20 frames after release.

Clogs & overflow
Excess damage carries into one next Load. Wipes require two actions. Every five seconds adds backlog; clearing removes one. Three backlog causes a mop stun.

Meter & recovery
Clears, parries, and held Backflow dodges earn meter. Clears pay double when two behind. Line Fault penalizes excessive draw and restores 15 psi.

Hardware tricks
Washlet: tap Nozzle near a beat during windup for +10%; Bidet reduces a Load to Light health. Portable: Pump empties waste over four seconds. Assist has one automatic 40 psi strength reserve per round.

Mystery: first contact reveals the identity to both players. Peek spends 10 meter to reveal yours early. Stealth: Gravity's opponent tank readout is hidden in CPU play; local play shows both owners' gauges on the shared screen.

ROUND COMPLETE